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The Resistance: Back to Basics
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The Announcer
The Announcer

Aug-1-2016 14:07

As Miss Hawkeye will be quite busy doing background work on the Olympics, this round of Resistance will return to its original format. There will be no story to accompany the missions, but everything else will work the same as usual.

The game takes place over a series of 5 "missions." The Resistance is trying to complete 3 missions successfully, while the spies are attempting to sabotage 3 missions. First one to 3 wins.

I will serve as game master. Once we get enough people to play (5-10 total), I will PM everyone their allegiance (either "Resistance" or "Spy"). If you are a "Spy," I will also PM you the names of your co-conspirators.

A "leader" will be chosen at random for the first mission. The leader has 2 important functions:
1) The leader will assign various "role" abilities to players. These are one-shot special powers a player can use to learn more information about someone.
2) The leader will assign players to the "team" for that mission.

Missions will have a varying number of players who are selected; the leader picks a team, then every player will vote on whether or not they approve the team by PMing me. Once all the votes are cast, I will post the voting results. If a majority approves the team, the mission starts. If not, the mission does not start, and the next player in line becomes the new "leader" for that round. This continues until either a mission is approved, or 5 consecutive mission teams are rejected (in which case the spies win automatically.)

Once a mission team is approved, those players will PM me their choice of action during that mission. Resistance players will ALWAYS choose to have the mission succeed by sending "Success," while spies have a choice: they can either elect to have the mission succeed (to throw off suspicion), or they can "Sabotage" the mission.

Replies

DevilishWings
DevilishWings
Charioteer

Aug-18-2016 14:23

Well, the next one is Bela's unless I use my card and I trust her, I think. Normally I would, here I dunno anymore

Molly Maltese
Molly Maltese
Old Shoe

Aug-18-2016 15:20

You should use it unless she agrees to a mission with you, herself, jroepel and me. That's the only way.

Molly Maltese
Molly Maltese
Old Shoe

Aug-18-2016 15:21

I don't know how many times I have to point out that JZ, Yeti and Sal are spies before someone listens. It's got to be obvious to you DW, I'm 100 percent sure Yeti lied about your allegiance now.

jroepel
jroepel
Con Artist

Aug-18-2016 21:46

Okay, finally got on. Voted succeed. Let's go Resistance!

I think we will be successful on this mission.

The Announcer
The Announcer

Aug-18-2016 21:56

Mission 3, Team 2 consisting of Justin, Bela, and Joseph was a FAILURE.

The team members voted as follows:
???? SUCCEED
???? SUCCEED
???? SABOTAGE

Bela, leadership will now pass to you for the next mission, unless Devi chooses to use STRONG LEADER.

Reminder of player order:
Yeti Face
DevilishWings
Sal Iva
Molly Maltese
Joseph Zeo
jreopel
Bela Talbot III

DevilishWings
DevilishWings
Charioteer

Aug-18-2016 22:13

See? See?

DevilishWings
DevilishWings
Charioteer

Aug-18-2016 22:41

Bela, unless you promise to not use Joseph, Sal and Yeti on your team I'm going to use the card.

Sal Iva
Sal Iva
Little Monster

Aug-18-2016 23:34

Okay, Bela. Any more ideas?

Yeti Face
Yeti Face
Pinball Amateur

Aug-19-2016 01:03

JOSEPH. Well at least we know you're a spy now.

I've thought about this, and going forward I'm still not willing to give up on Molly being a spy. She's been so suspicious, all game. I think her and Joseph has been playing all of us, and once that's taken into consideration Sal must be Resistance.

Bela, you should propose a team of yourself, jroepel, Sal and I for the next mission; that's the true Resistance. Devi, Molly and Joseph must be left out to rot.

DevilishWings
DevilishWings
Charioteer

Aug-19-2016 01:45

Oh sure, throw in two spies in there, why not?

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