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Insanity66
Insanity66

Apr-27-2011 06:41

I haven't found a suggestions subforum so I'll ask here.
When I look at the "case" page, I think it would be great to also see the alibies of every suspect (the alibies that you have discovered), because clicking on each portrait to look for the alibi makes you lose time while the page loads and people with a less than good memory have difficulties remembering each and every suspects alibi.

Replies

Secret_Squirrel
Secret_Squirrel
Safety Officer

May-1-2011 21:06

I might even use paper too :s lol

Irene
Irene

May-2-2011 00:34

Thank you Secret_Squirrel for clearing that up for me. :-)

So, what I understand from you is: any recording of information, and presenting of the recorded information is ok.

But, making a link, say from the case page, to visit one specific suspect, or ask a certain townie one specific question about something, will be seen as hampering with the game interface, and therefore be a not.

The interesting thing is that you could by your specifications of what is ok and not, perfectly well do an "assistant" for the "little jobs" or how to hunt villains through Cairo, that will just collect the information presented, and have a little "private memory" that will be gone through, and also present to you "the last 10 times this question was presented, this answer was seen as the correct" - as far as I can see, that would be completely ok according to definition, but I have a faint idea that it would not be apreciated if someone did so.

Insanity66
Insanity66

May-8-2011 02:58

My final word is that I would simply like to see on the case file the suspects info (heavy/slim, straight/curly, lefty/righty) and the alibies, whitout spending time clicking on each suspect face, waiting for the page to load, click on the case page, waiting for the page to load, click on a suspect's face, and so on.
For people with slowish connection is nasty. Obiously, only what I have discovered should appear.

Insanity66
Insanity66

May-8-2011 17:11

Oh, I have another idea: let's introduce another skill, "strike of fatality=it increases the rate at which suspects die".

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