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Fionn Palmer
Fionn Palmer

Jul-14-2007 17:13

"Lie detection" (or some better sounding name preferably):

Works just like Stress detection in that it "gives you a free question", but is a Smarts-skill instead of Toughness. And when someone gives you an alibi it gives you a message (sometimes or always?) that says something along the lines of "You sense that she/he is telling the truth" or "It's quite apparent that she/he is lying". Thus you won't have to check the alibi, and effectively save a question.

Please comment. It's not a finished idea.

Replies

Secret_Squirrel
Secret_Squirrel
Safety Officer

Jul-17-2007 06:38

I'm not particularly against this. I wonder though if the cases need to be made easier than they already are? If you get 'all' the skills there are right now, and you're just doing normal agency AI's you'd hardly ever quit a case. Even with VH's you'd only quit what about 2 or 3 'maybe' out of 12 if you were having a really bad run.

It's about at the point that if you were going to 'add' more skills to an already large list that you start to get into the realms of and/or. eg You can have Hypnotism or The Lie Detector, but NOT both.

I like the idea of new skills :) but not at the expense of the game getting too easy.

Stooby
Stooby
Well-Connected

Jul-17-2007 08:36

I agree with SS but perhaps this skill would be better suggested for SOM?

biggie528
biggie528
Lucky Stiff

Jul-17-2007 10:04

Even with VH's you'd only quit what about 2 or 3 'maybe' out of 12 if you were having a really bad run.

Apparently SS isnt having the same kind of bad days I have :p

48484848
48484848

Jul-17-2007 16:11

I think that a lie detection skill can only be used once per case, but it is a good idea, it's kinda like survalince i think. It probably should be used as a faction skill as someone had suggested.

Fionn Palmer
Fionn Palmer

Jul-17-2007 16:56

Ok. I didn't mean for it to be a "lie detector" test. I mean for it to be a "sixth sense" on if someone is telling the truth or not. What I was originally thinking was that Stress detection (Toughness) let's you choose your questions wisely, effectively sparing you unnecessary questions. Lock picking (Toughness) spares you a question outright.. so I figured there could be a Smarts based skill that did the same. I only now realized that Research (Smarts) does approximately that for you. So how about a Charm based skill that does something close to it? What could that be?

Fionn Palmer
Fionn Palmer

Jul-18-2007 03:16

It could be called "Intuition" and be a Charm-skill.

biggie528
biggie528
Lucky Stiff

Jul-18-2007 03:43

Charm skill to help you with questioning is Hypnotism, which nets you an extra suspect every time it works, effectively saving you a couple of motive questions at least.

I like this idea, though, if we can get another case level. I'm thinking "You must be freakin crazy to try this" would be a good one :)(

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