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Sleuth Admin
Sleuth Admin
Tale Spinner

Feb-22-2004 20:32

I have a couple of questions I'd like some feedback on. Please Answer by replying to this post.

1) Is the game fun? Really fun, kind of fun, funner than going to the dentist?

2) Can you think of anything that would make the game more fun?

3) Is the game too hard? Too easy?

Thanks
-Ben

Replies

Sleuth Admin
Sleuth Admin
Tale Spinner

Jan-14-2005 11:06

I've been hesitant to allow editing of posts because it can make things confusing. Like somebody responds to the old version of the post, then it changes, but the reply stays the same. See what I mean?

Moonshh
Moonshh
Well-Connected

Jan-14-2005 17:46

Ben, I agree. But many of us hanker for the same powers as the moderators have on the public boards, but within our agencies. Would it be hard to give agency directors those powers on their agency boards?

Jojo
Jojo
Old Shoe

Jan-14-2005 17:56

Yes! I want that too! Mod of my own message board would make sense.

Akano
Akano
Old Shoe

Jan-14-2005 21:45

I've also noted that a lot of message boards have a quoting option as well so one could know what was originally said when they respond to a message

reda
reda
Well-Connected

Jan-15-2005 01:29

editing our agency board would be great! as akno said he stretched his office with too many O's. His office take too much space now. We cant find him in there LOL.

Moonshh
Moonshh
Well-Connected

Jan-17-2005 03:44

I have a suggestion for a new skill. It seems like the charming skill, "flirting," could have a toughness equivalent, "menacing," maybe. Give us something else to spend our skill points on!

And I still stand by my smarts skill suggestion from ages ago, the "white glove" to search a crime scene over again.

And heck, while I am at it, how about another smarts skill, "notetaking" which marks in the case file the results of research, any non-alibis discovered by picking locks, and if there is any impact with one of the three factions or Larry the Toe with the case.

The Mad One
The Mad One
Well-Connected

Jan-17-2005 07:42

I agree with Moonshh. At least with respect to the toughness booster skill. The white glove idea sounds great too.
I am not so sure about the notetaking skill. I would miss all the fun of making a false accusation because I can't read my lousy handwriting. The faction impact bit is a good idea though.

Arne
Arne
Old Shoe

Jan-17-2005 14:05

I think a toughness booster like Moonsh's 'Menacing' is long overdue. I've envied those flirty types, but its just not my style ;-)

Wayne Williams Jr.
Wayne Williams Jr.
Well-Connected

Jan-17-2005 22:48

I like those suggestions as above. Perhaps some Smart skills that can be used with the Crime Lab? I've always felt the Crime Lab could do more than what it can now.

reda
reda
Well-Connected

Jan-18-2005 00:52

i like the idea.

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