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Sleuth Admin
Sleuth Admin
Tale Spinner

Feb-22-2004 20:32

I have a couple of questions I'd like some feedback on. Please Answer by replying to this post.

1) Is the game fun? Really fun, kind of fun, funner than going to the dentist?

2) Can you think of anything that would make the game more fun?

3) Is the game too hard? Too easy?

Thanks
-Ben

Replies

Lady Jas
Lady Jas
The Chosen One

Jul-9-2007 18:20

Jack, I think if you look back to lexi's post on the first page, you will see that her post was 3 years ago.

So with that said, currently all subscribers have 12 daily cases, give or take if they have sidekicks, and all non subscribers have 4 mysteries a day now. That is one more case than you all used to have!

In my opinion, its definately more than enough mysteries for unsubbers :)

sellmun
sellmun

Jul-10-2007 17:43

1. Fun
2. More freatured mysteries
3. Not too easy: learn new skills - move to harder cases.

PapillonMaya
PapillonMaya

Jul-24-2007 01:03

1. Fun :)
2. I agree with Erast. The Barber or Tailor should be more specific when they give you the answer. It would be better if the barber let you know whether the hair was straight/curly etc.
3. Should be a little easier for beginners. I am not the best detective but I ampretty good. There are times when I wish the townies wouldnt clam up as much as they do. Thats what makes it harder for me. Otherwise, I think this is a really good game and I love playing it everyday.

Deborha Lee
Deborha Lee

Jul-26-2007 19:47

1. This is really great fun. This is a game to help you build, or just exercise, your analytical skills! :) This is pure logic at its best.

2. Making the messages that come-up really mean something would be cool. At the moment, I only pause for thought when the Shady Guy comes up or to consider the political factions. I'm not even sure if I pay less to get rid of a false accusation by dropping Shady Guy's cases, but I'm assuming that is how that works. If there were a vital clue contained in the society lady's jabber, or some such thing, that might keep those messages interesting and add zest to the game. Perhaps a clue dropped that leads you to one of the townies who has a piece of useful information?

3. I think the scale has been changed since I last played. ;) My old case files show there used to be tons of suspects, even in the really hard cases and the almost impossible cases were possible. I like the tweaking that's been done. At the moment, I'm finding the IH and SH challenging, even with the contact help from mates in my agency. I like that you can no longer just hand-off cases. That should keep down the "feeding cases," as I used to call it. :) It might also be cool to be able to search for a matching swatch of fabric, hair, shoe, or handwriting sample when you pick a lock, but that might get too complicated.

crunchpatty
crunchpatty
Old Shoe

Jul-26-2007 23:45

After a year and a half of staring at your avatar and accusing you of murder a couple of times a week, let me just say welcome back Deborha Lee!

Jay Rain
Jay Rain

Aug-10-2007 01:59

Panthera's idea is excellent.

Tana Danat
Tana Danat
Freedom Fighter

Aug-11-2007 16:54

One thing I would like to see deals with favors.
How often is it you are doing a favor someone and when you have to verify an alibi, piece of evidence they clam up on the first question.
I would think if I were doing a favor someone they would want to help all the could.

Miss Toria
Miss Toria
Well-Connected

Aug-12-2007 11:50

Yes, for that favor only, they should be a temporary contact. I realise that this would potentially make the game too easy some of the time but it makes sense.

At the very least they should answer more questions than normal. Otherwise I really, REALLY enjoy the game. It is really fun!

AKAs
AKAs
Well-Connected

Aug-14-2007 13:23

1. Fun
2. I have some comments more in the user interface side:
1. It would be good if the map screen had other details such as No alibi, (clammed up etc) it would mean I have to write down less, there is no screen that does this even the case screen you have to go into each suspect and find out.
2. If there is witness or physical evidence and no alibi when you accuse someone it should not ask (better still it should not ask if you are not guessing) this would make accusing someone by accident less likely but still allow people to guess.
3. If you have a contact for physical evidence you should be able to ask
who does this X belong to and they should answer or say none of these
of these people.
3. I have only done the free scripted mystery (although there seems to be a limited amount of these) and no treasure hunts (it would be good if there was a sample one of these too) but it seems a bit easy I have done and solved 2 stupendously hard mysteries and it seems like they are no harder than the intermediate mysteries once you get the skills. I am not saying make harder by adding more people evidence or people leaving. .... I don't know I will have to think about it more.





AKAs
AKAs
Well-Connected

Aug-22-2007 14:08

Now I have been in an agency.

It would be nice to preview cases before you open them, also a little more information would be nice such as who has clammed(perminately) up already.

Also a mode where any person in the agency and talk to the clerk if the director allows, it would lead to more open agencies without having to have everybody being officers

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