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Sleuth Admin
Sleuth Admin
Tale Spinner

Feb-22-2004 20:32

I have a couple of questions I'd like some feedback on. Please Answer by replying to this post.

1) Is the game fun? Really fun, kind of fun, funner than going to the dentist?

2) Can you think of anything that would make the game more fun?

3) Is the game too hard? Too easy?

Thanks
-Ben

Replies

Sleuth Admin
Sleuth Admin
Tale Spinner

Apr-19-2004 17:08

And thanks to all you guys. I wish I kept a list of everybody who gave me specific feedback that was useful, but I didn't.

In particular, thanks to those of you who've pointed out potential cheats and exploits without taking advantage of them yourselves.


sirgarr
sirgarr

Apr-19-2004 21:40

Hey! How about a *weekly* limit?

Sleuth is so destructive to people's lives :) (seriously!) because of the pressure to play so much each day. Giving more flexibility in how to pace that over a week would be wonderful.

Sleuth Admin
Sleuth Admin
Tale Spinner

Apr-19-2004 22:12

Wouldn't that make Treasure Hunts go too fast?

Like, if everybody in the agency burned through 20 mysteries in a day, that would be 6 or 7 favors each, enough to get through a treasure hunt in a matter of hours.


sirgarr
sirgarr

Apr-19-2004 23:41

I guess so. Hmm -- maybe there is a creative way to balance those things?

Kitten
Kitten

Apr-20-2004 11:57

I'm really feeling the pressure to play each day now that I couldn't play much for almost a week and Penelope stormed right past me in the charts :) I think it's a shame fun things have to be addictive. Or is it just my competitive nature...

If an agency burned through 20 mysteries in one day and got through one hunt really quickly, wouldn't that mean they'd be unable to participate in many hunts later in the week, though? So not completely unfair.

Sleuth Admin
Sleuth Admin
Tale Spinner

Apr-20-2004 12:23

My biggest problem with doing weekly instead of daily limits is how much it will turn some new players off, really quickly.

Imagine if you just start the game, get really into it, and go through all your weekly plays in a day or two. Then you find out that you need to wait 5 or 6 days until playing again. By that time, they may have completely forgotten about us. Boo hoo.



Panthera
Panthera

Apr-20-2004 13:57

what if you limited it to 4 plays a day, but if you don't use your 4 plays, you could save them? so you could use them later (whenever you want)?

That way, when someone goes on vacation, they can play the games when they get back.

sirgarr
sirgarr

Apr-20-2004 22:46

Panthera's idea is brilliant.

Kitten
Kitten

Apr-21-2004 04:53

It really, really is.

jwonie2
jwonie2

Apr-21-2004 18:24

that would encourage new users most, because they wouldn't have to play every day to get enough experience to get good.

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