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Kay
Kay
Well-Connected

Apr-21-2004 11:14

I was just wondering could the city people you talk to during a case help you like for instance I had a case my only witness clamed up completely then I went back and she was dead. Of course I can not go any futher but when you talk to the city folk and the give a name can it apear so we can question them making it a double murder increasing your earnings or even if we are good in the fraction they can give a witness to help? just asking cause i so needed this favor completed for the treasure.

Replies

Sleuth Admin
Sleuth Admin
Tale Spinner

May-6-2004 08:30

At 10000 experience, I would think that Really Hard should be about right. For you. It does sometimes suck to be at the whim of luck, but it is sort of inevitable with random mysteries.

The may be a bright side, though. It may be more frustrating to get stuck right off the bat, but at least you don't waste 10 minutes working on a mystery, only to get stuck at the end. Well, it could be a bright side.


Dr. Watson
Dr. Watson

May-7-2004 19:58

I would say that negasong was right about 3 pages ago. (Changing the subject, sort of)

If you find out about about a suspect (however that is, by a suspect or a witness) they should appear on the list of people you can interview.

I know no body asked for them, but that's my 2 pennies worth.

Wayne Williams Jr.
Wayne Williams Jr.
Well-Connected

May-7-2004 23:11

Actually, I believe some players have asked for this before. That is, to allow the townsfolk to be able to point out new suspects.

The problem is that this will slightly alter the difficulty of the mysteries.

But on the other hand, I'm thinking this could be a good idea. This will make the normally "useless" contacts slightly more valuable, because these are the contacts where you can ask them "if they know anything about the case".


Penelope
Penelope

May-8-2004 11:49

I don't know if they're really so "useless". Sometimes things they have to say come in very handy. Especially when it's about clammed up suspects.

Firefly
Firefly

May-8-2004 17:17

How do you get contacts? What do they do...?

Kitten
Kitten

May-9-2004 07:12

It is true that other contacts are by no means completely useless, but I find they certainly are out of proportion with the shoemaker/banker, and also barber/tailor if you have extra smarts skills to find hairs and threads.

(On the other hand, it just occurred to me that I'm actually lucky not to have the barber or the tailor as my contact, as they would be less use to me than the regular townies you can ask "do you know anything about the case" from.)

One way to balance out the contacts' usefulness could actually be having the regular townie contacts always know something about the case? Just a thought that suddenly occurred to me.

Wayne Williams Jr.
Wayne Williams Jr.
Well-Connected

May-9-2004 10:34

Yes, I think the contacts who can analyse physicals are really much more useful than the others.

Firefly: Contacts are the townsfolk who will answer all your questions, no matter how many. How to get them? Do favors until one of them becomes your contact.

Sleuth Admin
Sleuth Admin
Tale Spinner

May-9-2004 10:49

See, I'm still a little unsure about how to handle contacts. All of the possible solutions have their downsides:

1) If we leave it the way it is, it is pretty unfair. I think we all agree on that.

2) If I allow people to voluntarily give up contacts, everybody is going to end up with the same ones. Having two physical evidence contacts is pretty overpowered too. I would rather limit them to one per person...

3) If I add events where contacts kind of randomly go away, people will complain abou that, because people with good contacts tend to be attached to them. Also, detective agencies are often built around their member's contacts.

So, umm. What to do?


Ulysses Lear
Ulysses Lear

May-9-2004 11:02

Option 3 would be absolutely horrible, IMO. Losing a really good contact would be a major blow to any sleuth or agency.

I think that I may have a decent solution, actually, but let me ponder it for a few to make sure that it really makes sense...



Greyling
Greyling

May-9-2004 11:38

One possibility could be to have it as reward for the favours. So that for every 20 or 30 successfully completed favour we would be offered that person as contact for a while, but also so that we would always have to accept the new person and get rid of one of our old contacts??

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