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cfm
cfm
Nomad

Apr-9-2006 22:34
(sticky post)


WARNING GAME SPOILER!!

If you wish to enjoy the adventure of figuring out this game on your own, DO NOT read the rest of this post.

If you are too lazy to read through a page or two of threads to see if your question has already been asked a zillion times, then PLEASE read this first!

Welcome to Sleuth, and your new addiction.  There is no cure, so just accept it and enjoy it! Here are a few tips and hints that you should find helpful, and are among the FAQ of the newbie boards.

First, a great place to FIND ANSWERS and cool history threads about Sleuth is in the Moderator Picks Board. The Mods have picked out their favorite bits and made them easy to find. In addition to personal favorites, try looking over the Newbie FAQ. This can be found on the bottom of most pages as a tiny little grey link. Also the Help file at the upper right of most screens is packed with little useful tidbits.

HOW DO I SOLVE a case? First off…we recommend that you try the tutorial found on the front of the case page. It won’t count against your daily caseload, and it will give you an idea of how the game works. It’s not set up to walk you through the most efficient course through the game, but to show you how the game works, leaving you to find your own strategy. The following formulas will help you find your murderer.

PE+Fake/"none of your business" Alibi=guilty
WE+Fake/"none of your business" Alibi=guilty
2 WE = guilty

PE=Physical Evidence WE=Witness Evidence

Having a clammed suspect that will not give you an alibi is not the same as a fake/none alibi.

PE+WE DOES NOT = Guilty



Replies

Ms Helen
Ms Helen
Con Artist

May-1-2008 11:34

My personal choice would be lockpicking because between the two that what one can make your cases easier.

Lock picking allows you to enter up to 2 peoples homes and find either the alibi of the person or the people they suspect.

Pick pocketing will allow you to collect the money when your client turns out to be the guilty party.

Lucika-Bucika
Lucika-Bucika

May-1-2008 11:39

Oh, and I read that "normal skills should be bought before faction skills, except Pugilism".

*points to the first pages of the thread and cries: "I read them!"*

Lucika-Bucika
Lucika-Bucika

May-1-2008 13:33

So Pick Pocketing isn't good for anything else?
(I've read through the WHOLE thread! Congratulate me! *bows towards the 4 walls*)

Errr...a new question:
Is it sure that I'll find the PE what points to the guilty suspect on the crime scene?

(Note: I think lilangel misunderstood my questions number 2/10 and 3/10. May I rewrite them?

2. Can I use equipment for anything? (FI as skills.) Or they're just stat improvers? (just to know what I'm thinking about: e.g. minigame?)

3. Where can I find my STATS? I only found my Adjustments.


Thanks again for your absolute politeness. I know it's hard to continously answer such an amount of questions for 2 years (and later this will just grow.)

So: Thanks all of you for the helping!

lilangel
lilangel
Sleuth About Town

May-1-2008 13:53

So Pick Pocketing isn't good for anything else? No. It's not.

Is it sure that I'll find the PE what points to the guilty suspect on the crime scene? If you find all the PE at the crime scene, then yes, one of them will point toward the guilty suspect.

2. Can I use equipment for anything? (FI as skills.) Or they're just stat improvers? (just to know what I'm thinking about: e.g. minigame?) The equipment you wear are only to help improve your chances of the skills to work.

3. Where can I find my STATS? I only found my Adjustments. Depending on what Stats you want... the Adjustments are based on the equipment you're wearing, the number of cases you've done, quit, and falsely accused, as well as the number of scripted mysteries done are also listed on your detective page. The skills you have are listed there as well. As far as the stats for the chances of skills working on particular suspects and townies is another skill you would need. That would be judge of character, which is a charm skill.

topkebab
topkebab
Lucky Stiff

May-1-2008 20:51

Just to clarify about the PE...
If you have hair analysis and thread analysis, you will find all PE at the scene. If you find all the PE, then one will definitely point to the guilty suspect

Lucika-Bucika
Lucika-Bucika

May-4-2008 15:59

No new comment?????????

Well, there is one (I didn't find the topic about Books):
When I get a book, then I get xp for it. Are these xp-s bring me skillpoints too?

V Buster
V Buster
Old Shoe

May-4-2008 22:08

The xp from books counts towards skill points. And if the book gets you to a skill point milestone then you will get the point from reading the book.

Most new questions are posted as new threads rather than added to this thread.

Lil baby
Lil baby

Aug-28-2008 22:10

um people i have like 7 people who have true alibis but still have been seen doing a suspicious act.


Japan Hero
Japan Hero

This reply has been deleted by a Moderator

andirondax
andirondax

This reply has been deleted by a Moderator

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