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What skills made you go....
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R Anstett
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Jan-24-2006 16:14
In training some of the new people for Mojo we were having the never ending discussion about skills.
We where talking about when we first used a skill what it felt like.
So for the rest of Sleuthville...
What Skill made you go "COOL!"
What Skill made you go, "oh that's it?"
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Replies |
BadAss
Charioteer
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Jan-24-2006 17:53
I had Lock Picking right from the start but it often proved to be handy. Research is also helpful of course and absolutely a must. I'm about to experience the effect of pugilism...
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jstkdn
Well-Connected
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Jan-24-2006 18:13
Research. I am embarassed to say research was the last skill (minus the charm skills, I am tough) I got before the multi city expansion. From day 1, I was always the most experienced agent in my agency, and I never bothered to read tips on the message board, as I really wanted to figure out stuff on my own. I always assumed it was a crap skill.
When I got the skill, I mentioned it to an agency member, you gotta get get that skill it's cool. And she nearly fell off her chair, that I never had gotten it. When I saw what the skill did, I felt really stupid for not getting it earlier.
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Greyling
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Jan-25-2006 03:08
For me both awards go to the first two skills I ever got: Research and Judge of Character.
From the start Research has been my alltime favourite skill, and I was so glad I had chosen it from the very beginning :D
However, Judge of Character - *rolls eyes* - such a waste of skill points when just starting out, it's a wonder I ever managed to solve any cases. I imagined it would be this amazing skill to have, and then it just turned out to be completely useless for months - *lol*
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tollo
Old Shoe
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Jan-25-2006 09:03
Hum, first is either Lock Picking or Research, canīt decide. I also liked Underworld connections, on AI it made life a lot easier.
Judge of character was least liked and least used for me.
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Colonel Shanty
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Jan-25-2006 09:08
Research - "WOW!"
Judge of Character - "Oh my God. Why did I buy this garbage?"
Thread Analysis - "Cool!"
Interrogation - "When do I get to use this?"
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bitter_suite24
Well-Connected
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Jan-25-2006 10:11
I love research and lock picking. They are both amazing skills.
I don't have judge of character with this detective, but I had it with my old one, and didn't find it very useful.
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BadAss
Charioteer
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Jan-25-2006 18:21
Of all the faction skills I think pick pocketing sucks the most. That would be a waste of hard-earned skill points, unless one is so greedy to get money for every solved case.
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reda
Well-Connected
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Jan-26-2006 05:00
I find judge of character very usefull, but it only became usefull much later in the game.
Now I really cant do without.
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Makensie Brewer
Super Steeper
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Jan-26-2006 12:42
Im very greedy then :) LOL because I think it is great to get money out of the guilty client :) After that hard work and that sucker lied? heck yeah, Im taking every penny I can get from him/her!! LOL :)
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BadAss
Charioteer
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Jan-26-2006 21:56
Pugilism turned out to be a substantial help in unclamming witnesses & suspects. I expected the effect would be a bit more dramatic though ("attempt to beat the crap out of him/her")
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